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--- src/zmath.c.orig 2003-01-17 00:49:06 UTC
+++ src/zmath.c
@@ -229,14 +229,10 @@ private int
zsrand(i_ctx_t *i_ctx_p)
{
os_ptr op = osp;
- long state;
+ int state;
check_type(*op, t_integer);
state = op->value.intval;
-#if arch_sizeof_long > 4
- /* Trim the state back to 32 bits. */
- state = (int)state;
-#endif
/*
* The following somewhat bizarre adjustments are according to
* public information from Adobe describing their implementation.