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PyOpenGL is an interface between the Python programming language and the OpenGL
library (and related libraries). The package provides interfaces to:
- The OpenGL library itself, which is a three-dimensional graphical
rendering interface. For more information, visit
http://www.opengl.org.
- The GLU library which provides access to routines for doing
quadrics, tesselation etc.
- The GLUT (GL UTilitity) library from Mark Kilgard, which provides a
windowing environment.
- The Togl (Tk/OpenGL) widget from Brian Paul and Ben Benderson (an
alternative to GLUT which interfaces to Tk).
The Python bindings offer some value-added tools in addition to the
standard API, including support for fast processing of arrays of
coordinates, trackball support, etc.